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ReconstructionScratch

Struct ReconstructionScratch 

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pub struct ReconstructionScratch {
Show 17 fields pub patch: Vec<Complex64>, pub exit_spectrum: Vec<Complex64>, pub field: Vec<Complex64>, pub projected_field: Vec<Complex64>, pub projected_spectrum: Vec<Complex64>, pub difference: Vec<Complex64>, pub object_gradient: Vec<Complex64>, pub regularization_field: Vec<Complex64>, pub pupil_gradient: Vec<Complex64>, pub calibration_reference: Vec<f64>, pub illumination_gradient: Vec<(f64, f64)>, pub illumination_curvature: Vec<(f64, f64)>, pub illumination_weight: Vec<f64>, pub multiplex_fields: Vec<Complex64>, pub multiplex_patches: Vec<Complex64>, pub multiplex_offsets: Vec<FourierOffset>, pub column: Vec<Complex64>,
}

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§patch: Vec<Complex64>§exit_spectrum: Vec<Complex64>§field: Vec<Complex64>§projected_field: Vec<Complex64>§projected_spectrum: Vec<Complex64>§difference: Vec<Complex64>§object_gradient: Vec<Complex64>

High-resolution accumulator used by mini-batch algorithms.

§regularization_field: Vec<Complex64>§pupil_gradient: Vec<Complex64>§calibration_reference: Vec<f64>§illumination_gradient: Vec<(f64, f64)>§illumination_curvature: Vec<(f64, f64)>§illumination_weight: Vec<f64>§multiplex_fields: Vec<Complex64>

Per-source low-resolution fields for an incoherently multiplexed frame.

§multiplex_patches: Vec<Complex64>

Matching pre-update object patches for multiplexed projection updates.

§multiplex_offsets: Vec<FourierOffset>§column: Vec<Complex64>

Trait Implementations§

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impl Clone for ReconstructionScratch

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fn clone(&self) -> ReconstructionScratch

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ReconstructionScratch

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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